CVC Fun Phonics (Race Around the Track)
Posted by EALEE - 26 Jun. 2018 - Classroom Materials

https://www.teacherspayteachers.com/Product/CVC-Fun-Phonics-Race-Around-the-Track-3877490

If you are looking for a different way for your students to improve reading, increase vocabulary and have more interaction with peers, this Race Around the Track game could be just what you need. Your students will enjoy choosing a car and collecting picture cards as they read words and ‘race’ around the track.

There are 5 racing track boards in different colours with words on the tracks and picture cards with corresponding coloured borders to be collected when players land on the words. A template for making dice with 1, 2 or 3 dot sides is included along with a score recording sheet if required.

The words used can be seen below.

Board 1 (blue) cat, man, hat, jam, van, bat, bag, fan. jar, mat, pan, rat

Board 2 (green) bin, zip, pig, tin, pin, lip, bib, fin, lid

Board 3 (purple) peg, ten, net, bed, pen, leg, hen, men,

Board 4 (red) dog, fox, rod, pot, mop, log, box, cot,

Board 5 ( black) nut, jug, sum, mug, hut, bus, bun, sun, hut,

INFORMATION AND INSTRUCTIONS FOR PLAYING THE GAME

Laminate the game boards, picture cards and cars if being used as markers.

The aim of the game is to get as many picture cards as possible.

Number of players - 2 per game board

Glue together the dice templates to make cubes and give one die to each pair of players.

Players select a car from the provided selection or take a counter as a marker.

Give a board and the 14 corresponding picture cards (with matching coloured borders) to each pair. The cards can be placed face up near the game board on the table ready for selection.

Players take turns to throw the die and make the appropriate number of moves ( in this game lowest number is the best as there are more opportunities to gain picture cards)

When the player lands on a word he/she must read the word, then look for the correct picture, select the picture and keep it to be counted at the end. A score recording sheet is provided if required. The winner is the player with the highest number of picture cards. If students are new to English, this resource would also be suitable for use with some older students.

Beginner,
Young learners (ages 1-4), Primary school (ages 5-10),
General English, TOEFL,
Game,

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